
















AR-15 Stanag Magazine 30rnds
Textures: (2048x2048px):
Albedo
Ambient Occlusion
Normal
Metalness
Gloss
Roughness
Texture Sets:
Magazine Aluminum Gray
Magazine Aluminum Flat Dark Earth
Magazine Aluminum Olive Drab
Magazine Aluminum Black
5.56x45mm Cartridge (Brass/Copper)
Base Textures (4096x4096px):
(Baked base texture Texture to create custom Texture Sets in Texturing Softwares like Quixel Mixer, Z-Brush, ArmorPaint...)
Material ID
Ambient Occlusion
Normal
Opacity
Objects:
AR-15 Stanag Magazine
Vertices: 716 | Triangles: 1283
5.56x45mm NATO Cartridge 30rnd's
Vertices: 256 | Triangles: 258 (Single Cartridge)
Formats:
fbx, glb, stl, dae
Includes prerotated files for different coordinate system orientations:
Blender: X-Right, Y-Forward, Z-Up
Unity: X-Right, Y-Up, Z-Forward
Unreal: X-Forward, Y-Right, Z-Up
Important Notes:
Preview images are low-poly models rendered in Blender (Cycles)
Geometry, Textures and UV-Layout may change in future updates